

We are also working closely with the VRChat team to eliminate any failures during the avatar creation process.

Soon, we will be introducing higher-quality models for the PC version of VRChat while maintaining the same avatar ID and still being cross-platform. Currently, we export one decimated version of the avatar that works on both PC and standalone Quest. We had to overcome many more technical issues, like hardware limitations of the Oculus Quest platform. We will be adding it to all partner spaces as an export option. To make it work, we introduced export to FBX file format. The VRChat community has created over 20,000 avatars in the first 24h since launch, peaking at 30 avatars per second. The biggest highlight was the launch of the VRChat avatar creator. Launching a Selfie-Based VRChat Avatars Creator Before diving into questions from our developer community, we shared updates about our avatar SDK, recently added features, and what's coming soon.

On March 2nd, we hosted our first Q&A session on the Ready Player Me Discord server. In total, we have over 50 partner integrations and many more individual developers using our SDK in their apps and games. Since then, we added many improvements to Ready Player Me and welcomed new partners like VRChat, LIV, and MeetinVR.
#Naked vrchat avatars update
It's been almost half a year since we posted a product update on our blog. Here’s what’s new and coming soon to Ready Player Me 3D Avatar Creator
